Things like balance issues and exploits aren't being found and hastily patched because the game has already gone through that iterative development in other territories. I find this immensely interesting as it's helped Black Desert Online's Western launch to bypass some of the stresses of a typical MMO launch. It's been around in a beta form in territories like Korea since 2013, and even the final release there was in 2014 - a good time ago now. The most interesting thing about Black Desert Online is that even though it's newly released for Western audiences, the game itself isn't all that new. "While many MMOs have been slowly pushing towards more action-based combat systems, Black Desert Online feels remarkably similar to a full action-based game." ![]() ![]() Black Desert Online is combat heavy, refreshing and intriguing, but it perhaps leans on too many familiar grinds.
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